Wednesday, 12 December 2012

OUGD301 evaluation

OUGD301 Module Self-Evaluation


Michael Mooney

As far as they go, this module has been an interesting one to say the least. In many ways I would go as far to say it was some sort of success, but not for the reasons originally intended at the beginning of the module. Of course on the other hand there were many issues that need resolving in time for the next module/FMP.

At the beginning of the module the task was handed to us to write a number of briefs, several of which we would go on to complete over the forthcoming weeks. I feel that this part of the module was the beginning many issues that would follow – creating many briefs from scratch was a daunting process which left me a little confused as to what I wanted to achieve. Partially however, in general I was unaware of the type of work I wanted/needed to carry out to progress myself as a designer, which is something I slowly came to realise throughout the module, more of which I will talk about later.

The briefs I had originally chosen to undertake largely did not end up being the briefs I would end up presenting at this point in time. To start with, I had decided to do the gardening/building company branding briefs, plus two collaborations with Mitchell and Eddie. Due to practical reasons and a change in both mine and Mitchell's priorities, we had to postpone our sign-painting project until the next possible chance. Mine and Eddie's collaboration also fell through as we could not see eye-to-eye when we initially sat down to begin the brief, although later on in the module we would end up collaborating on a competition brief which ran far more smoothly.

The briefs I ended up completing included the two visual identity projects, plus another collaboration with a local photographer and the competition brief with Eddie. As far as they go I am fairly happy with the outcomes of these, especially as a few of them have the potential to become live pieces of work which would be seen regularly in my hometown. There are certain aspects of each brief that in hindsight I should have spent much more time on, such as the print process side of things, but I think this is where I realised where my true interests lie as a designer – I have come to realise I am a little less interested in the print process than the actual process of designing, and perhaps I am more suited to concept development and design for screen. This aside, I am fairly satisfied with the work as a whole, and I did enjoy developing my visual identity skills, as this is something I have not really touched upon until now.

There were a number of problems encountered throughout this module, a few of which have – as mentioned previously – left me more sure than ever of the type of work I should be doing. To begin with, the process of creating my own briefs from scratch and then structuring these in some kind of detailed plan was something that threw me off from the start, as although I have had similar experiences before it was a struggle the manage a number of briefs simultaneously. This was perhaps the reason it took me a little while to get the ball rolling, alongside the natural tendency to postpone important tasks – though now I have done it once I feel more than ready for this aspect of project management in the next module.

Another issue I encountered along the way was losing the ability to stay focussed on one particular plan or idea, although this potentially applies to anyone attempting to manage multiple briefs. Perhaps this combined with the difficulties of structuring four briefs was one of the main reasons as to why my plans altered a considerable number of times, which left me with less time to actually continue with the design process. On the other hand, perhaps the fact that I was making work that I am not massively interested in continuing with was another factor from which I will have to learn from.

From this module I have identified a few main points I can bear in mind for the future:

  • As of next module I will ensure that when I select a brief (especially if it is one written from scratch) I will dedicate myself to seeing an idea through to the end. I should aim to choose a brief that I am genuinely interested in – I feel that in future this will be geared far more towards screen-based design (animation, web graphics etc) rather than design that relies on continuous experimentation into print processes. If I am not overly interested in the subject matter, I should at least make sure I am fully engaged with the design process and that I enjoy some aspect of this.
  • In the future I will have to start much sooner. Spending as much time as I did trying to plan the overall course of this module ended up being a detriment to the actual design process, and I have found that if I create a much more loose schedule then it gives me more time to get involved and alter the plan accordingly. I also feel this would give me more space to get fully interested in the subject matter, something which I have not realised the importance of until now.
  • I must find someone who I can collaborate with very effectively. The experience I have had with regards to the collaborative brief that unfortunately did not move anywhere was not a good one and did not leave me motivated to create good work, although this is an important lesson learnt. Of course the collaboration depends on both the people and the project, as when Eddie and myself later worked on another brief it went a lot more efficiently and productively. Unfortunately the first attempt at collaborating was another issue that led to a severe loss of time during this module.

Overall in some ways I feel as though I have let myself down slightly with this module. Due to certain factors combined with a lack of organisation on my behalf, I was left with far less time than what I had hoped to make use of. On top of this, I found myself working on projects in an area of graphic design that I do not have a great amount of interest in – though despite this I am happy with the outcomes. Of course if I was to re-do this module there would be an endless number of aspects that I would approach differently, although these are all things I can take into account for next term.

Monday, 8 October 2012

PPD task - 02/10/12

5 Things I know now that I didn't before the break:

- I really like hand-drawn type, I've always been aware of it and over summertime this interest grew significantly.
- I'm very much not ready in terms of self-promotional material
- That organisation is the ultimate key to completing briefs successfully
- I feel as though I'd rather do freelance work than work as part of a company, but this may change of course
- How to fully engage and get interested in the work I am doing


5 Things I would address differently than I did this summer:

- I should have stayed in Leeds and given myself the chance to get much more involved in the design world
- Setting myself targets would have helped me structure my summer a bit more thoughtfully
- Should have made a greater attempt to collect more contacts whilst I was in Europe
- I failed to really keep myself engaged with graphic design over the summertime, as a result by the time it got to September I had in many ways forgotten what it was that kept me interested in the first place
- Mad a significant amount of studio visits to get a good idea of how the industry operates


5 Specific things I will address this Semester that should be useful:

- Retaining interests in certain briefs - find ways to keep myself engaged rather than get a week into the brief and losing track of what I am trying to achieve
- Begin to build up a network of contacts both in the design industry or otherwise; in order to maximise my chances of landing good work at any point
- Presentation skills, as of course this will always be useful and having left my design strategies presentation to the last minute I feel that in the future I should compensate for that by spending a much greater amount of time and care towards them
- A more active approach to getting feedback and asking for advice
- Put some work out in the public domain, something I have not really done before apart from the YCN competition brief amongst a few other things


5 or more things I feel we could address as a group:

- Putting together an effective portfolio alongside self-promotional material, taking into account that work produced previously may possibly not be up to that sort of standard
- Business techniques? and possibly presentation skills generally
- A more in-depth look at the accounting side of freelance work


5 Things I feel we have not looked at in PPD that I personally would like to know more about with reference to professionalism:

- Situations; it would be useful to hear more about what past students are up to and where they have landed themselves
- How to manage myself straight after this course, taking into account there are certain things that need to be done before settling into a a straight 9-5 for the next 50 years, i.e. places to go and things to get involved with
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Wednesday, 26 September 2012

06 presentation

06 Presentation

presentation for the first week of third year. Detailing a couple of things I have done over summer and also my plans for the rest of the year.

Wednesday, 6 June 2012

Level 05 PPD Presentation

e Oy Presentation

Francesco Franchi

A designer I would like to make contact with, specialising in editorial/publishing work as well as infographics. I've admired his work for some time now, particularly his layout work, which is something I am also very interested in.

The only issue is that he is Italian, which presents a significant language barrier to begin with. It also means I can't readily hop on a bus to go and meet him. Regardless, he is near the top of my list of people to make contact with.









design for record labels...

At some point very soon I'd like to contact more record labels...for the P/R/D brief I sent an email to Hot Flush recordings explaining the work I was doing and wondered if they would like to have a look, I never received a reply; at some point though I will send them some images of my finished product range to see what they think;

At this point I haven't really contacted any studios as I don't feel it is the kind of thing I want to go in for at the moment; I'd sooner be doing work for record labels, generally getting involved in that kind of scene rather than being in a studio as part of some separate entity as such.

I'm still figuring out how to go about this, it's one of those things where it pays to bump into people and just generally know people; I'm not sure how much a creative CV would work for this kind of thing

I'm very into these two labels, although they are both based in the US. Nevertheless I'd like to contact them at some point for some sort of advice, I figure at this point this is a logical step forward for me.


Stones Throw Recordings...


3 Dollars (5-inch single)


Madlib by Parra (Blue on White)

Madvillainy 2: The Madlib Remix



Brainfeeder Records....



Image of OLIVE LOGO TEE


Image of SF Brainfeeder Print


Image of LA Brainfeeder Print

Website Building

Helpful web sessions....Before the sessions we took part in; the prospect of designing a website seemed like a nightmare...but with some basic HTML/CSS training and the help of StaceyApp to give it a kickstart I have begun building my own site....it runs off a basic template provided by StaceyApp; but very soon I will begin modifying this to make it more personalised as such...for example implementing my own branding/typefaces etc.

Setting up the site was a bit of a chore initially...and it is not live yet...but I quite enjoyed getting it started and look forward to messing around with it further...here are some screen shots...







Letterhead development








































Quick idea for a letterhead...still feels a little bit empty but there's always more work to be done. Looks a little corporate and bland; but I suppose that kind of thing works in certain situations.

Business Card development























Basic idea for my business card...quite a simplistic design in order to ensure that my details are communicated as effectively as possible.

The more I look at my logo the more I feel like it is the kind of thing that would be used for a metro station...which I don't massively have any qualms with as it's the kind of thing I'd love to do in the design world...design for transit systems and stuff like that - I've only just realised this now.

Anyway, I was thinking about ways I could very cheaply produce a lot of business cards and here is the general plan:

step 1: get some decent A3 stock
step 2: run off a load of cards through an A3 laserjet...B&W for excessive cheapness...
step 3: cut all down to size...
step 4: flip them all over
step 5: spray backs with bright spray paint.

Job done...or it will be very soon...

PPD Task 3 - Samples of work

Henrik Steen Karlsen - portfolio




Neat, clean-cut stylings complete with some sort of silver foil stamp presumably to create those shiny logo parts. Pretty nice touch; livens up what would otherwise be quite a clinical-looking range of products.



Gary Corr - self-promotional mailer




Cool idea for a mailer, creating an infographic representation of himself which enables the studios to get a pretty reasonable idea of what they guy is like. I suppose it is made in quite a cliched design style but undoubtedly it has worked/will work.



Riccardo Sabatini - CV




Very attention-grabbing repeated pattern on the cover of this guy's CV; it definitely gives the impression of being some kind of professional publication, which I suppose is useful if you want to be taken seriously. The other pages however were slightly cluttered and full of information...maybe too full.



Gary Corr - promotional rock




A very sweet idea....



Shanning Wan - CSS Resume




Kind of an obvious idea for a web designer/developer, but someone had to do it...The advantages are it is pretty obvious the designer has some idea of coding; however it is unclear whether they can put together an efficient website or not....




Flore Mazzonetto - Self-promotion portfolio




Quite an expensive-looking self-promotional portfolio, I imagine she hasn't made a massive number of copies; I reckon it's one of those what you would take down a studio or take to a coffee shop when you meet a respectable designer.

Tuesday, 22 May 2012

self-promotion - logo

A few quick ideas I had about my personal logo...I haven't spent much time on this module yet so it's probably about time to get on with it...I wanted to experiment with isometric ideas but I'm not sure how effective they are, so I think for now I'll stick with the 'M' in a circle with the drop shadow.


Thursday, 8 March 2012

presentation




presentation for enterprise group project

Sample magazine




photographs of our sample magazine for our enterprise group task

Enterprise Task 5 - Proposed Position Statement

10 short but informative statements that identify my distinctive 'positioning' as a graphic designer.


1- I have been studying graphic design for roughly a year and half now, with extremely little/no previous experience beforehand, therefore I am still very much getting to grips with the subject, and have not begun creating my own style or overly specialising in certain areas.

2- I currently enjoy working with type and layout primarily, but am also beginning to enjoy moving image/design for screen.

3- The areas in the industry I would ideally place myself in would be the music industry, as music is one thing I have always been involved with, and graphic design I have only just become involved with.

4- I don't particularly want to work alone in the future, I feel that for myself this would be restrictive and result in bland work.

5- I would ideally work in a studio somewhere in a city, I don't like the idea of being stuck inside all day long to get work done.

6- One thing I would like to do soon is design for a record label.

7- In terms of client groups, most of the clients I would be aiming to work with are based in the UK and if not, Europe. I have no plans currently to leave Europe any time soon.

8- The nature of the industry I would like to enter into is perhaps not as competitive as other fields of graphic design, as it pretty much solely relies on knowing people and being involved with that sort of thing.

9- I would potentially enjoy collaborating with other people in underground record labels, ( i hate the label 'underground' though) both making music and designing, as it's one of those things where a lot of people do a lot of things, rather than just being solely exclusive roles. This I imagine would be far more interesting than simply doing graphic design every day.

10- I would promote myself hopefully just through getting to know people, and potentially starting up a blog where I could put my work up along with other random bits and pieces. We'll see.

Monday, 27 February 2012

Pinpoint - general outlines




A few bits and pieces collected from out group meeting; where we essentially began to run through a number of aspects that need to be included in the business plan, prior to constructing the presentation. By doing this it has become far more clear as to what our individual tasks/roles are etc.

Monday, 20 February 2012

Enterprise Group Project - general overview

group members:

Alex
Mitchell
Luis
Myself.

Our business proposal will involve the potential launch of a quarterly publication, 'Pinpoint Magazine'.

The brief requires us to put together a 8-10 minute presentation detailing how we would go about setting this up; and how it would be financially possible. Essentially we will be producing a business plan that would hopefully work in a real-life situation.

For this to happen we will have to take into account:

- Studio space
- printing costs
- business loans
- advertising space
- promotional material/events
- publication content
- placement
- retail pricing
- audience/context
- Equipment/materials
- Unique Selling Point

Enterprise Task 4 - Who else is out there//how good are they?

For this task I have been asked to evaluate the strengths and weaknesses of 3 practitioners/agencies; however it would naturally be quite a task to identify the flaws of a successful agency; undoubtedly if the flaws were significant they would not be successful as an agency; clients would not return to make use of their service. 

I would say the majority of successful agencies/practitioners share many similar strengths, these being the common foundations of ANY successful company, graphic design or otherwise.

In essence, successful designers are those that offer a unique product; something that sets them apart from the crowd. Although it invariably goes a bit deeper than this; undoubtedly in the field of design the measure of success of an agency is how much money the client sees after implementing design work. Therefore the more money a product/service makes, the more successful the agency, the more the agency can charge; and the strengths of this company become what makes for any successful agency. 

In my particular case, I would be competing with other designers involved in the music industry (not the mainstream thing; i'm on about indie labels and small collectives etc), and in that sort of situation it almost always pays to know someone in the game, which perhaps presents quite a challenge. I don't feel as though I would be in any way better than those who are successful at what they do already; at best I could equal the standards these people are at.

Enterprise Task 3 - How will I promote myself?

At the current time I am not overly sure of how I will promote myself as I have not as of yet defined a style for myself as such, and I'm not sure when/if that will happen. Realistically, for the next ten years I can't particularly see myself joining a 'proper' design studio as such; I feel that there is a lot more I can achieve (in terms of personal interest) elsewhere, and by immediately aiming to join a 'proper' studio I might end up missing out on certain opportunities that might not otherwise come up. For that reason, I'm currently not overly fussed about promoting myself as a designer too heavily for the time being, I kind of feel as though I'd rather set up and run a blog/website combining music with a bit of design or something; maybe team up with a few others and see what can be done.

I rekon my best bet for the time being would be to perhaps start up a new blog on Blogger or Wordpress or something like that, an use that as a platform for whatever it might be that I do; rather than plunge straight into some kind of design agency and find myself at the same place ten years down the line without really achieving much of what I want to achieve. More and more I've been realising that what I really want to do is make music, this has always been the case although it seems like up til now I've not taken any chances with it - hence I am studying one of my few other interests, graphic design. As much as I now love graphic design, the best thing this course has done for me is make me realise what I really want to do; and therefore the idea of promoting myself to 'proper' design agencies at the moment seems crazy and short-sighted.

Some example blogs:

http://mtendere.tumblr.com/
http://www.inhabitonline.co.uk/
http://truantsblog.com/

Enterprise Task 2 - Where are they//How will they find me?

Potential places//client groups;

- London
- Leeds
- Manchester
- European cities; Berlin, Barcelona, Stockholm, Amsterdam etc.

- Small/indie record labels, radio stations etc...other surrounding events
- small-time publication groups - magazines/websites etc.

I imagine that primarily I would be looking to work in UK before venturing abroad, although working abroad is something that I definitely want to end up doing. It would seem a more logical step to take however to look for work in the UK first; as of course this would remove several potential difficulties such as not being confident in a different language, or finding somewhere to live. A lot of the client groups I would consider at my age are also largely based in the UK; which means I could pretty much walk in and have a proper conversation with the companies instead of relying on less direct communication such as e-mail.

I imagine the client groups I would aim to work for would work across a variety of media; ultimately ending up with print-based solutions but also making good use of digital media as a platform for multi-directional communication (as is currently the norm for many companies). I suppose at the end of the day a company shouldn't be restricted by a need to keep to one medium, although of course it is good to specialise. I would say I would like to largely focus on design for print, although design for digital is something brand new to me and I can see myself enjoying the processes behind it quite a bit.

I would aim to make use of my type and layout skills to communicate whatever it is that might need communicating; and I feel this would suit the needs of my potential client groups. I do however need to work on my image skills as this obviously plays a large part with regards to design for the music industry (not all the time), and this would also be beneficial for my digital design skills.

Enterprise Task 1 - Who Am I - Who Are They?


Potential Client groups that would potentially suit my personal interests/skills; perhaps something focussed on design within the music industry, although how much of a lucrative source of income that would be is uncertain in this day and age, most obviously resulting from digitalisation and vast quantities of piracy. Although of course money should not be what drives a good designer, and whilst the money (particularly for a junior designer) may only just put food on the table, I'm far more concerned about working in an area that I enjoy and have a great interest in, as this means I would be creating work that I would potentially be proud of.

I am also fairly interested in design within the publishing industry; generally designing magazines and booklets and potentially designing some of the content if needs be – infographics for example. It seems that this would be a more lucrative and consistent source of income than design for the music industry. I feel that I possess a number of the skills required to produce successful work within this field; I enjoy coming up with layout ideas and using typography well.

Obviously in order to get up to speed with this kind of design I'd have to improve my entire skill set, paying particular attention to conceptual development, general type/layout skills and colour management. Of course I will continue working on my software skills as a means of resolving a task.

Being the age that I am, the services I could potentially offer would generally suit an audience in my sort of age range, which would obviously then go further to impact the location and price of finished work. 


Some examples of the style of work I personally would enjoy creating:


Swamp81 sleeve designs






Francesco Franchi magazine spreads for IL magazine (Italy)




Wednesday, 8 February 2012

OUGD202 End of Module Evaluation


1. What skills have you developed through this module and how effectively do you think you have applied them?



I feel I have developed a significant number of skills throughout this module, most notably my software skills – I have got to grips with many of the functions and capabilities of AfterEffects, and this in turn has allowed me to develop my general software skills, in terms of using Illustrator/Photoshop alongside this. I feel I applied these skills fairly well to my overall outcome, although perhaps I could have used some more advanced techniques for my 60 second title sequence. For the first time also I have had to consider time as a factor, which I have enjoyed getting to grips with.







2. What approaches to/methods of design production have you developed and how have they informed your design development process?



I have made use of storyboards and timelines alongside the digital aspect of design production. Although I fairly enjoyed drawing these up and assembling images on timelines, I did not find them entirely useful for creating the sequences, perhaps due to my lack of experience in this aspect of design production. I found that once I moved over to AfterEffects, the timings I initially thought would be suitable did not work effectively, and therefore I found that simply collecting images and sketching ideas worked better for me.






3. What strengths can you identify in your work and how have/will you capitalise on these?



I found that once I got to grips with using AfterEffects I was able to utilise it very effectively in order to obtain the result I wanted. Throughout this module I have noticed my general software skills improving, which will inevitably be useful for future modules.







4. What weaknesses can you identify in your work and how will you address these in the future?



I found the storyboarding aspect of this module - and particularly the 'Top 10' brief – quite challenging in terms of conveying an idea effectively. I found it much easier to make basic sketches and move straight to AfterEffects. Undoubtedly making effective storyboards will take some practice and would save time when coming to animate, therefore in the future I will spend a fair while longer working on these until the outcome is more effective.






5. Identify five things that you will do differently next time and what do you expect to gain from doing these?



  • More work on storyboards, which will allow me to animate more efficiently.
  • Spend more time working on the audio aspect of the sequences, I feel that a bit more work on this would have allowed me to produce a better title sequence.
  • Attempt to use a greater range of media, in order to produce a a more varied and interesting sequence.
  • Taken greater care over use of colour; I feel that I could have created something a little more visually appealing with a more suitable colour scheme.
  • Collected a greater amount of visual references, in order to give me more material to work with when beginning to animate.







6.How would you grade yourself on the following areas:
(please indicate using an ‘x’)

5= excellent, 4 = very good, 3 = good, 2 = average, 1 = poor


1
2
3
4
5
Attendance






x


Punctuality






x


Motivation






x


Commitment






x


Quantity of work produced




x




Quality of work produced




x




Contribution to the group




x




The evaluation of your work is an important part of the assessment criteria and represents a percentage of the overall grade. It is essential that you give yourself enough time to complete your written evaluation fully and with appropriate depth and level of self-reflection. If you have any questions relating to the self evaluation process speak to a member of staff as soon as possible.